Stretch
Latest Comments
| Over and Under Apr 3, 2010 | Thankfully this face is still graffiti free. (Edit Comment) |
| Buckshot (Sit) Apr 3, 2010 | Post-graffiti this problem might need some heavy brushing or may not go anymore. (Edit Comment) |
| Shotgun Boulder Apr 3, 2010 | Bad news... This boulder got a serious graffiti makeover!! Looked decently fresh although it was my first time there. Major bummer. Seriously effects the smoothness of footholds on the Slothole problem and Buckshot. Not to mention it's now a disgusting eyesore. (Edit Comment) |
| Matrix Apr 3, 2010 | I'm having a similar problem on slopey rail. What is the consensus? Does it matter if you go right or left? (Edit Comment) |
| Kryptonite Apr 3, 2010 | Lower left flake feels like it's ready to break, but shouldn't effect the heel hook optionally down later. No sends huh? Reachy for sure. (Edit Comment) |
| Big Chicken Jan 19, 2010 | The sit start is V4 and adds some fun moves (Edit Comment) |
| Yabo Roof Traverse Jan 4, 2010 | Let's review...sharp jugs, traverse that tops out at 5 feet...yeah I think 1 star is about right. (Edit Comment) |
| Yabo Roof Traverse Jan 3, 2010 | I think the hardest part was getting over the pain of the sharp jugs at the start. Is a crack hand jam on in the middle with the other boulder. I didn't use it but have seen people use it and it makes it look bomber (read: easier). (Edit Comment) |
| Jedi Mind Tricks Oct 22, 2009 | Uhhh...ok. I did think the last move was the hardest and scariest. (Edit Comment) |
| Jedi Mind Tricks Oct 16, 2009 | I thought this thing was pretty scary thank you very much. (Edit Comment) |
| Cave Route Sep 10, 2009 | Well I'll be damned... http://www.fishproducts.com/powerandrubber/grades.html (Edit Comment) |
| Cave Route Sep 10, 2009 | Well that's the subjectivity in grades I guess. I always thought High Plains was considered pretty much the V7 standard for the area. (Edit Comment) |
| Cave Route Sep 9, 2009 | I would say both those problems feel harder. Could just be me though. (Edit Comment) |
| Tri-Nitro-Toulumne Jul 8, 2009 | Hard first move to V0 slab. The better line goes in between this and Emerald City, avoiding all the obvious big holds. (Edit Comment) |
| Bull Durham Jun 5, 2009 | I'm horrible with compass directions but if you're facing belly flop it's a few hundred yards to the left on the backside of a relatively small boulder. If you start walking down the hill you've gone too far. (Edit Comment) |
| The Mothership Connection Jun 2, 2009 | I've yet to send this one and have always felt it way harder than V4. I'll go a step further though and say it's not nearly as fun or classic as people say it is. (Edit Comment) |
| Leaping Lizards Apr 18, 2009 | I'm so confused now over this and Yabo Mantle and Vaino Dyno. If you start on the two sidepulls and slap the big dish sloper on your way up to the rail out right, what problem is that? (Edit Comment) |
| Vaino Dyno Apr 6, 2009 | Isn't the mantel still the crux? Doesn't seem like eliminating an unneccessary undercling should bump it up a grade or two. (Edit Comment) |
| Vaino Dyno Apr 4, 2009 | Are you talking about the huge slopey dip shelf that you mantle in Yabo Mantle? If so, how is Vaino's different then Yabo Mantle? That's not even really a dyno (Edit Comment) |
| High Plains Drifter Dec 31, 2008 | mental crux (Edit Comment) |
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